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CC bug 20111001
Speed regression with PGO/SSE2.
Reporters: n/a
Affects the following:
Builds: 7.0.
Cause:
Compiler issues for the layout subsystem when using PGO combined with SSE2.
Details: The
linking phase of the layout engine causes instability in the compiler
in some situations, causing code to be non-optimized or otherwise
unstable or crashes the compiler altogether. This
is (yet another) PGO compiler bug in MSVC :/
Solution: Re-build, adjusting per-module optimization flags to less aggressive optimizations in part of the layout engine.
Implementation:
Pale Moon 7.0 Makefile edit in /layout/generic: Replace CXXFLAGS with forced -O1 -GL, ignoring all other optimization flags.
Makefile edit in /layout/printing:
Add -GL- to CXXFLAGS, excluding it from PGO (not important anyway)
Pale Moon 8.0 - Updated patch to include all modules in PGO and disable the ugly replace hack.
Makefile edit in /layout:
Replace /O2 with /O1 for the entire layout subsystem. PGO will still compile for speed where needed
Remove SSE/SSE2 in /layout/style as it causes a compiler crash
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